Besides inefficient, this approach means limited graphics API support as different hardware has different characteristics and supports a different set of APIs, where a common denominator has to be selected. This is different from the previous RemoteFX approach (which is already discontinued, by the way), in which it creates a virtual GPU on guest and the guest application’s call on graphics API upon that virtual GPU is interpreted, translated, forwarded to host, and back again. In this post, I am going to guide how to enable GPU acceleration in Hyper-V on Windows 10 guests. Being a Type-1 Hypervisor with tight integration to the host operating system means that Hyper-V offers unmatched performance when virtualizing said guests. Still, Hyper-V is one of the best virtualization platform available in Windows platform, if your guest is either a modern Linux or modern Windows. The ability to run Linux applications ( WSL 2), Virtualization-based Security, and application containerization (the WDAG and Windows Sandbox) are powered Hyper-V. Nowadays, Hyper-V has evolved from a server virtualization software to something very integral to contemporary Windows operating systems. For a short guide on how to enable GPU-PV for Hyper-V, click here.
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